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Advanced [show]


Serpent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shortbow. He is bristling with hidden weapons, mostly shortbows and scythes. His fur, while still mostly white, has prominent grey streaks. His eyes are amber and beady.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Serpent Moon, Male Tabaxi Bard 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Nature +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 3000 gp. Cloth of gold vestments (140 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Bilbron Leffery, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Bilbron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Navigator, Bilbron learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Extrovert, Artistic. Bonds: Attractive, Job, In love. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bilbron Leffery, Male Gnome Bard 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. Star rose quartz (60 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His red fur is still thick. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 15 years.

Motivation: To get a good night's sleep; and to be a herbalist again

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Rich, Job. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt In the Storm, Male Tabaxi Adept 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Delg Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Delg Trueblood, Male Dwarf Ranger 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 220 gp.


Social Check DCs


Broce Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. His auburn hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Hedonist. Bonds: Immigrant, Nature. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Broce Folkor, Male Gnome Sorcerer 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item.


Social Check DCs

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