Alston Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic, Pacifist, Justice, Artistic. Bonds: Adventurer. Occupation: Tanner
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 22000 cp.
Immeral Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered grey stockings. His chestnut hair is thinning but still full. His eyes are a pleasant gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He comes from a rich eastern family. He dropped out of school before completing his studies. He struck the Shoemaker job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Artistic, Logical. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 150 pp. Banded agate (7 gp). Hematite (7 gp). Red-brown spinel (140 gp).
Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His red hair, when down, is lengthy. His brown eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dabbledob was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dabbledob decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Terse, Addict. Bonds: Military, Criminal record. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 10000 cp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp).
Elegant Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. He wears his cinnamon fur up. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Jeweler for hire.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, Job, Family. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 114 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
Possessions: 10000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Jeweled electrum ring (7000 gp). Finely wrought small gold bracelet (100 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Chem Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His red hair, when down, is lengthy. His white eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 10 pp. 1 Minor magic item.
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