Dalgal Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dalgal hails from a village terrorized by goblins. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: Many goblins want him driven away; and regain custody of his son
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Family. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Gennal Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are likewise hazel.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and elven compassion
Ideals: Extrovert. Flaws: Racist. Bonds: Nature, Job, Debt. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 sp.
Orryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.
History: Sold as a small child to a wizard, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 27000 cp. Sardonyx (70 gp). Black pearl (1000 gp).
Maagog Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His white crest is knotted and matted. He has gold eyes and a tan hat with a black feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp.
Gilthur Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright auburn hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Overbrimming with self-confidence, Gilthur isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He also hits on women, regardless of circumstances.
History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end.
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Silver holy symbol.
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