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Advanced [show]


Emerald In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He has styled his white fur well, parting it to the left. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a slaver, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Has a crush, Adventurer, Mentor, Rich. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Emerald In Shadow, Male Tabaxi Cleric 16
Medium (6'10") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (170 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Carved bone or ivory statuette (70 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (170 gp). Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (1000 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (1600 gp). A small bag of saffron. (70 gp). Embroidered and bejeweled glove (1000 gp). Sapphire pendant on gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Quarion Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His head has been shaved. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He became a Knight soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Quarion Hanali, Male Elf Barbarian 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Morthos Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his dark red hair up. His white eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He hasn't been sleeping well lately.

Motivation: To be a Banker again; and to get a good night's sleep

Ideals: Entrepeneur, Optimist. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Morthos Revulsion, Male Tiefling Commoner 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Mantus Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" western man, he is generally well dressed albeit a few years behind the times. He has styled his dark red hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Mantus Flair, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gorbundus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a scythe. He keeps his black crest in a flapper bob. His fierce red eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Revenge.

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Gorbundus Delmirev, Male Dragonborn Barbarian 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 78 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp. Chalcedony (70 gp). Malachite (8 gp). Smoky quartz (70 gp). Jade (150 gp).


Social Check DCs

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