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NPC Generator

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Advanced [show]


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He typically wears pastel cloth garments or leather armor. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Barendd was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Bonds: Attractive, Family, Job, Adventurer, Religious. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Barendd Torunn, Male Dwarf Druid 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. Sardonyx (40 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Sard (40 gp). Aquamarine (900 gp). White opal (900 gp). Blue quartz (10 gp). Obsidian (10 gp). Star ruby (900 gp).


Social Check DCs


Chay Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Passionate, Joker. Flaws: PTSD. Bonds: Rich. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Chay Wiseacre, Male Halfling Adept 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp. Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vassago Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple grey line shooting up and back down. His brown hair is matted, messy, and big. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Vassago Justice, Male Tiefling Cleric 13
Medium (5'11") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Red spinel (50 gp). Bloodstone (30 gp). Aquamarine (1600 gp). Jet (50 gp). Brown-green garnet (50 gp). Moonstone (30 gp). Freshwater pearl (12 gp). Lapis lazuli (12 gp). Alexandrite (1600 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his golden hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Navigator.

Ideals: Disciplined. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Eiravel Fasharash, Male Elf Adept 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. White pearl (160 gp). Amber (160 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely grey suit with black socks and a vest with buckled shoes. He has a very tight haircut. He has brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Optimist. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Theodoric Carlton, Male Human Bard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 18 (+4)12 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp. Smoky quartz (40 gp).


Social Check DCs

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