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Advanced [show]


Mûglûk Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Mûglûk grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Mûglûk Huckabee, Male Half-Orc Barbarian 11
Medium (6'8") Half-Orc, Neutral Good (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Athletics +9, Medicine +3
Senses Passive Perception 9
Languages Orc
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1800 gp. Tourmaline (70 gp). Brown-green garnet (70 gp). Star rose quartz (50 gp). Obsidian (4 gp). Jasper (50 gp). Chrysoprase (50 gp). Amethyst (70 gp). Aquamarine (1500 gp). Amethyst (70 gp).


Social Check DCs


Oren Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish golden hair is in a traditional bowl cut. He has amber eyes.

Personality: He dislikes all the random violence that takes place in the west. He is harsh and unforgiving.

History: Oren was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Oren Marleigh, Male Half-Orc Monk 3
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hunter Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Hunter Runghold, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Hobart Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker, and he perpetually has his morningstar ready. His black hair has been sun bleached extensively. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Mentor, Adventurer. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Hobart Thorngage, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Cloth of gold vestments (170 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his scimitar. His golden hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Thorpe High-hill, Male Halfling Adept 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs

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