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Advanced [show]


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky brown painted plate armor. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Ernest Mitchell, Male Human Expert 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Aerdeth Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. He has a dull look in his hazel eyes.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Aerdeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Aerdeth Teinithra, Male Half-Elf Sorcerer 10
Medium (4'10") Half-Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Stealth +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 260 pp. Malachite (7 gp). Tiger eye turquoise (7 gp). Peridot (20 gp). Aquamarine (700 gp).


Social Check DCs


Aerdeth Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He carries a battered scythe and tarnished scimitar as well. His red hair, when down, is lengthy. This blue eyed easterner is not easily forgotten.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Nature. Occupation: Ruler

Voice: French accent

Attributes [hide]

Aerdeth Hanali, Male Elf Druid 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Zepar Sly, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely green suit with tan socks and a vest with buckled shoes. His purple hair is greasy and uncared for. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Zepar Sly, Male Tiefling Warlock 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 180 pp. Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Baern Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Baern was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Baern's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Baern Ironfist, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp.


Social Check DCs

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