Zepar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are a pleasant white.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He feeds upon the attention of others.
History: Born to a pair of adventurers, Zepar grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a Barrister soon after.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Justice. Bonds: Attractive, Adventurer, Job. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Rolf Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Professionalism. Flaws: Fearful, Secretive. Bonds: Military, Rich. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 600 gp.
Mordai Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His silver hair is smooth and relatively long. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Disciplined. Bonds: Adventurer, Rich, Family, Slave. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Jet (50 gp). Red spinel (50 gp). Aquamarine (300 gp). Lapis lazuli (13 gp).
Nákra Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his brown hair down. His thin eyebrows rest above his beady blue eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Nákra was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 89 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (180 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (90 gp).
Emerald Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears a simple green robe with black stripes complete with hood. His feathered hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born to loving parents in a slum to the south. Emerald was born on a far southern desert where he grew up under the tutelage of his mother, an expert Weaver. He left for the south, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and tabaxi compassion
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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