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NPC Generator

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Advanced [show]


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light grey in addition to tight pants. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered writing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against goblins; and he is a bit of a kleptomaniac

Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Criminal record, Enemies. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Vonbin Eversharp, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 390 gp.


Social Check DCs


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He likes to wear tan tank tops with red pants. He has dyed his greying brass crest a little too much giving a sharp brass color. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Kriv isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kriv is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Warrior 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Melech Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Melech is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Melech began to lead the lost caravan. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Family, Enemies. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Melech Agility, Male Tiefling Warrior 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 11000 sp. Deep blue spinel (1500 gp). Red spinel (50 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmhom York, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Engraver job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Tûmhom York, Male Half-Orc Aristocrat 15
Medium (5'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Insight +8, Performance +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 1100 pp. Black pearl (1400 gp). Violet garnet (1400 gp). Hematite (9 gp). Eye agate (9 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Sardonyx (50 gp). Red garnet (110 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Fiery yellow corundum (1300 gp). Moss agate (9 gp). Golden yellow topaz (1400 gp). Hematite (9 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His small hat is riddled with cuts and holes. His silver eyes peer out from beneath his small brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Balam Dread, Male Tiefling Cleric 12
Medium (5'3") Tiefling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 36000 sp. Amethyst (60 gp). Red spinel (60 gp). Star rose quartz (40 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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