Quarion Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: A powerful necromancer made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Quarion and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has a crush on the local junk dealer
Flaws: Ugly, Antagonistic, PTSD. Bonds: In love, Mentor. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Seven Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tan painted combat armor at almost all times and is in decent physical shape. He keeps his lavender fur in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Seven will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the east to a Locksmith, Seven learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kairon Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His hair is dark red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He is content; and to find somewhere to settle down
Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive, Rich, Family. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 15)
Armor Class 10
Hit Points 79 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +8
Possessions: 6000 gp. Emerald (900 gp). Lapis lazuli (5 gp). Red garnet (60 gp). Star rose quartz (30 gp). Zircon (30 gp). Brown-green garnet (60 gp). Coral (60 gp). Fire opal (900 gp). Sard (30 gp). Moonstone (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His golden hair, when down, is lengthy. He has a tattooed face.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Bather and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Racist, Antagonistic. Bonds: Family, Job. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Galinndan Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and likes to wear brown tank tops with grey pants. His left hand appears badly burned and disfigured. He has wavy golden hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Professionalism, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp.
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