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NPC Generator

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Advanced [show]


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear white pants and tee shirts. With a patchy white beard and wild white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Extrovert, Gifted. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: French accent

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilthur Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a hammer. His blonde hair is thinning but still full. He has gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Gilthur was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Adventurer, Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Gilthur Bigtoe, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs


Rolen Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Disciplined. Flaws: Secretive, Disease. Bonds: Rich, Attractive. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolen Mellegaard, Male Half-Elf Paladin 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 18000 cp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (700 gp). 3 Thunderstones.


Social Check DCs


Feldûsh Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he dresses in tan turtlenecks beneath a black coat with tan slacks. His auburn hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Feldûsh was raised in a hard working conservative environment. In his youth he was a Sculptor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Feldûsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Feldûsh Altham, Male Half-Orc Adept 4
Medium (6'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Azurite (13 gp). Sard (50 gp).


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His blonde hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Erky Lingenhall, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs

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