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NPC Generator

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Advanced [show]


Rimmon Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is silver and very short. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Rimmon Harmony, Male Tiefling Wizard 4
Medium (6'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 40 pp. Carnelian (50 gp). Pink pearl (140 gp). Red garnet (140 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports white clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Rimple's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Mortician, who enjoyed hunting, Rimple was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Impeccable. Bonds: Military, Nature, Family, In love. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Rimple Fiddlefen, Male Gnome Paladin 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 190 gp.


Social Check DCs


Altho Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly auburn, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Spice Merchant business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Altho took refuge in the old dungeon and found the beat up rapier and armor he uses now. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and to unite with his brother

Flaws: Antagonistic. Bonds: Job, Nature, Family, Adventurer. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Altho Fastfoot, Male Halfling Ranger 13
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 93 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 4000 gp. Chrysoberyl (60 gp). Obsidian (5 gp). Blue star sapphire (600 gp). Black pearl (1000 gp). Amethyst (60 gp). Lapis lazuli (5 gp).


Social Check DCs


Boddynock Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Boddynock was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has worked as a Mason like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Joker, Philantrophist. Flaws: Disease, Racist. Bonds: Attractive, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Boddynock Fabblestabble, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Onyx (30 gp). Chrysoprase (30 gp). Deep green spinel (150 gp). 1 Superior lock. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He is bristling with hidden weapons, mostly whips and warhammers. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Insane, Greedy. Bonds: Criminal record, Has a crush. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Godfrey Marley, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Moonstone (40 gp). Sard (40 gp).


Social Check DCs

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