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NPC Generator

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Advanced [show]


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Adventurer, Enemies. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Stannor Sunmeadow, Male Halfling Warlock 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Deception +5, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs


Traubon Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Traubon Bofdann, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear tan pants and tee shirts. He has styled his yellow fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He became a Herbalist soon after.

Motivation: He is greedy; and tabaxi compassion

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Windy Of Storm, Male Tabaxi Rogue 3
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Qualen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright silver hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Mercenary and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Optimist. Flaws: Secretive, Ugly. Bonds: Job, Rich. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Qualen Ironhide, Male Gnome Commoner 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Simple lock.


Social Check DCs


Dûsh Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has silver hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Dûsh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Dûsh Ramsay, Male Half-Orc Warlock 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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