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Advanced [show]


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Artistic. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Dimble Gummen, Male Gnome Monk 10
Small (3'6") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 86 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Alex Hadley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue leather gloves, a blue jacket, and tight pants. His silver hair is knotted and matted. His amber eyes peer out from beneath his Stetson blue hat.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Merchant, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Alex Hadley, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair, when down, is lengthy. He has gleaming, smiling gray eyes.

Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the north to a Architect, Oskar learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Justice, Athletic. Bonds: Criminal record, Job. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Oskar Bofdann, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, grey cloak. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Bounty Hunter business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dain took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Job, Family, Nature, In love, Religious. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Dain Burrowfound, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Silver pearl (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length white fur. His blue eyes peer out from beneath his broad brown hat.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Flaws: Addict. Bonds: Attractive, Guardian, Criminal record. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Mirror, Male Tabaxi Commoner 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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