Paelias Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a red shirt with thin tan vertical stripes and blue pants. His chestnut hair is heavily combed to the left. His gray eyes peer out from beneath his Stetson red hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in a small island village. He worked as a nervous Mayor and found it very stressful. By chance he met his sister recently and the two have been together since.
Motivation: To clean up the streets; and to reunite with his absent mother
Flaws: Ugly. Bonds: Family, Nature, Job, Guardian. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 210 gp. Sard (20 gp). Onyx (20 gp). Golden pearl (160 gp).
Aerdeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his brown hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: He was born in the east. Aerdeth was born on a far eastern island where he grew up under the tutelage of his mother, an expert Priest. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bork Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears blue trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bork took refuge in the large cave and found the beat up kukri and armor he uses now. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 69 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).
Duergath Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Military. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp. 1 Masterwork Artisan’s tools.
Thamuz Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his hammer always slung over his shoulder. He is portly but not overly obese. His silver hair is greasy and uncared for. His black eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism, Justice, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Alexandrite (900 gp). Iolite (70 gp). Banded agate (13 gp). Golden yellow topaz (900 gp). Sardonyx (70 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
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