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NPC Generator

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Advanced [show]


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He wears a top hat to cover his moderate length red hair. His violet eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Adrik was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Sage.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrik Torunn, Male Dwarf Aristocrat 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Thamior Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He has wavy silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Thamior lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Pacifist. Bonds: Attractive, Poor, Family. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Thamior Andreantti, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Peter Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his club ready. He has styled his chestnut hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting, Athletic. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Staurheim, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Deep green spinel (80 gp). Citrine (50 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shedinn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His crest is gold and curly. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Bonds: Attractive, Religious, Slave, Mentor. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Shedinn Pfaphnyrennish, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Abad Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a grey scarf. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Abad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Abad lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in mace use. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Abad Ecstasy, Male Tiefling Cleric 9
Medium (6'6") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Rhodochrosite (10 gp). Smoky quartz (50 gp). Amethyst (120 gp). Black opal (1000 gp). Black star sapphire (1000 gp). Emerald (1000 gp). Black pearl (700 gp). Star rose quartz (50 gp).


Social Check DCs

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