Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Vondal lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Wants to raise his children well.
Ideals: Gifted, Artistic. Bonds: Rich, Family, Adventurer. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Stannor Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. He wears his white hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.
History: His mother raised him in a mountain cabin. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp.
Uraim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Attractive, Poor. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: Just what you see.
Morthos Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His dark red hair is unkempt and raggedy. He has a tattooed face.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Poor. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 10000 sp. Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Hallewell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is afraid of women and trembles around them
History: Charles was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Family, Nature, Adventurer. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 400 gp. Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
