Olunt Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting brown shirt and pants. His auburn hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.
Personality: Olunt hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Olunt studied abroad. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 55 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 400 pp. Tourmaline (100 gp). Obsidian (12 gp). Lapis lazuli (12 gp). Sard (70 gp). Chrysoprase (70 gp). Aquamarine (500 gp). Fire opal (1500 gp). Rose (70 gp). Star rose quartz (70 gp). Red garnet (100 gp).
Baern Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Optimist. Flaws: Impulsive, Depressed. Bonds: Rich, Nature. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 81 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Peridot (70 gp). Brown-green garnet (150 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Eye agate (16 gp). Rhodochrosite (16 gp). Alexandrite (1400 gp). Banded agate (16 gp). Amber (150 gp).
Art On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His orange fur is matted, messy, and big. He has yellow eyes and a black hat with a tan feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.
History: Sold as a small child to a necromancer, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich, Mentor. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 55 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1400 gp. Tourmaline (150 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item.
Beast Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His orange fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Bilbron Beren, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his blonde hair in a flapper bob. His eyes are likewise blue.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Rich, Job. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Jet (60 gp). Citrine (20 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
