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Advanced [show]


Koth Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports blue clothing, slightly heavier than average wear. His auburn hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Logical. Flaws: Ugly, Mundane, Insane. Bonds: Immigrant. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Koth Carlyle, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. 1 Simple lock.


Social Check DCs


Tanglar Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His top hat is riddled with cuts and holes. This violet eyed easterner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He receives visions of the future at random moments

History: Tanglar was born in the east. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Tanglar Snape, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 30000 cp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue leather gloves, a blue jacket, and tight pants. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. Kilvar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. Kilvar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and to be a barkeep again

Ideals: Athletic. Bonds: Job, Family, Poor, Nature. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries hand crossbows. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: Brottor was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Brottor Strakeln, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 3000 cp.


Social Check DCs


Gorgûm Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tight fitting white shirt and pants. His skin is also unnaturally pale. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Herbalist.

Motivation: Seeks redemption; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gorgûm Beitz, Male Half-Orc Fighter 1
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 18 (+4)9 (-1) 12 (+1)8 (-1)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5

Possessions: 3000 cp. Blue quartz (8 gp). 1 Magnifying glass.


Social Check DCs

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