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Advanced [show]


Shadow In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely yellow suit with brown socks and a vest with buckled shoes. His gray fur is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shadow lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Ugly, Racist, Forgetful, Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Shadow In the Storm, Male Tabaxi Commoner 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey small hat and grey clothes. He has wavy black hair. His eyes are violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Wymar was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has dedicated himself to building a better village for his children.

Motivation: Human compassion; and find a way to reverse the transformation of his brother

Ideals: Passionate. Flaws: Racist. Bonds: Adventurer, Family, Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Wymar Staurheim, Male Human Adept 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Antitoxin.


Social Check DCs


Rurik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a blue suit, tan shirt, and red tie. He is tall, broad shouldered and powerfully built. His red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Merchant, Rurik learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Rurik Rumnaheim, Male Dwarf Bard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1200 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Flaws: Insomniac. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Spear Of Clay, Male Tabaxi Expert 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs


Morthos Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He keeps his purple hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He became a Spy soon after.

Motivation: Further expansion of business; and money/treasure

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morthos Severity, Male Tiefling Druid 5
Medium (5'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills History +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp. Rhodochrosite (8 gp). Freshwater pearl (8 gp).


Social Check DCs

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