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NPC Generator

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Advanced [show]


Zepar Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Bellfounder, his father struggled to pay the bills. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Zepar Lithe, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 sp.


Social Check DCs


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries a battered sickle and tarnished scimitar as well. His head has been shaved. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast forest. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Criminal record, Nature. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Radomir Greenbottle, Male Halfling Bard 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 73 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Religion +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 3000 gp. Azurite (5 gp). Tourmaline (80 gp). Chalcedony (50 gp). Sardonyx (50 gp). Moss agate (5 gp).


Social Check DCs


Silent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His beige fur is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Seamstress, his mother struggled to pay the bills. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Bonds: Adventurer, Poor, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silent Paws, Male Tabaxi Commoner 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 600 gp. Red-brown spinel (40 gp). Sardonyx (40 gp). Deep blue spinel (1400 gp). Rose (40 gp). Eye agate (14 gp). Freshwater pearl (14 gp). Canary diamond (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. He wears a feathered hat to hide his balding. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Alexandre Morley, Male Human Warrior 2
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Direcris Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is greying and his face has many wrinkles. His eyes are red and catlike.

Personality: A skeptical and narcissistic man, Direcris's first love is himself. His second love is also himself. A true patriot, Direcris would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: PTSD. Bonds: Military, Rich, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Direcris Ophinshtalajiir, Male Dragonborn Aristocrat 17
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +7, Athletics +8
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8

Possessions: 3000 gp. Alexandrite (400 gp). Malachite (14 gp). White opal (600 gp). Obsidian (14 gp). Blue quartz (14 gp). Freshwater pearl (14 gp). Jade (120 gp). Aquamarine (400 gp). Azurite (14 gp). Chalcedony (60 gp). Obsidian (14 gp). Coral (120 gp). Violet garnet (400 gp). Carnelian (60 gp).


Social Check DCs

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