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Advanced [show]


Ribbles Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. His head has been shaved. His violet eyes peer out from beneath his feathered yellow hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Herbalist business at a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Ribbles Garrick, Male Gnome Aristocrat 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Alexandrite (300 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). 3 Holy water. 1 Thunderstones.


Social Check DCs


Dean Alby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Server. His hair is long and blonde with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Server, Dean learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and to be a mayor again

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Dean Alby, Male Human Expert 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dalgal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. His silver hair is knotted and matted. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Greedy. Bonds: Military, Rich. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Dalgal Rumnaheim, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 gp.


Social Check DCs


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. His chestnut hair is knotted and matted. His eyes are brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Masseuse profession.

History: Born in the north to a Glassblower, Burgell learned a great deal about his mother's area of expertise. A gifted student he started as a Masseuse, but he got bored and became a Glassblower. He has achieved small success as a Glassblower.

Motivation: Sabotage a competitor.

Bonds: Poor, Immigrant, Attractive, Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Burgell Munggen, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 12 (+1)18 (+4)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Zepar Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His blue hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Zepar Dignity, Male Tiefling Commoner 15
Medium (5'4") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 59 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal, Giant, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 900 pp. Freshwater pearl (8 gp). Black pearl (200 gp). Citrine (20 gp). Azurite (8 gp). Brown-green garnet (130 gp). Moss agate (8 gp). Chalcedony (20 gp). Lapis lazuli (8 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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