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Advanced [show]


Vassago Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. His white hair is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Vassago was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Persistence, Artistic. Flaws: Disease, Shy, Fearful. Bonds: Criminal record. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Vassago Ennui, Male Tiefling Barbarian 7
Medium (6'8") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 80 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered ceremonial dagger and tarnished spear as well. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 3 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Reynard Marlowe, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Terran, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He dislikes all the random violence that takes place in the east. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. He helped his father out around the business and became quite the natural. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and to be a scribe again

Ideals: Athletic, Pacifist, Professionalism. Bonds: Poor, Job, Family. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Druid 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 13 (+1)15 (+2)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up bow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a strong sense of loyalty to halfling people

Ideals: Optimist. Flaws: Racist. Bonds: In love, Nature, Adventurer. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Bertram Wiseacre, Male Halfling Cleric 13
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 16
Hit Points 96 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Persuasion +6, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome, Giant, Druidic
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. Lapis lazuli (7 gp). Aquamarine (800 gp). Bloodstone (20 gp). Blue quartz (7 gp). Hematite (7 gp). Eye agate (7 gp). Citrine (20 gp). Blue quartz (7 gp). Aquamarine (800 gp). Freshwater pearl (7 gp).


Social Check DCs


Carrie Othronus, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports blue clothing, slightly heavier than average wear. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Carrie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Family, Religious, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Carrie Othronus, Male Elf Adept 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 4000 gp.


Social Check DCs

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