Great Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and tan tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is yellow, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Great took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
Possessions: 260 gp.
Eberdeb Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses in tan turtlenecks beneath a black coat with grey slacks and is in decent physical shape. He has styled his blonde hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp.
Cressel Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is bristling with hidden weapons, mostly bastard swords and greataxes. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Criminal record, Attractive. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Veit Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp.
Mordai Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He struck the Barkeep job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Joker, Fighting. Bonds: Job, Slave. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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