Justin York, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His moppish red hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Justin was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Ideals: Optimist, Opinionated. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
Sapply Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair, when down, is lengthy. He has hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sapply was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Persistence, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
Possessions: 2000 sp.
Diggory Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His gray eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He has never given up on his music dream.
Motivation: Marry his sister to traveling adventurers; and to be a locksmith again
Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Job, Family. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His whole body is exceptionally muscular. He has moderate length red hair. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Thamior was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions.
Flaws: Addict. Bonds: Immigrant, Attractive, Religious. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Percival Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 600 sp.
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