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Advanced [show]


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. His gray fur is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Dynamic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dynamic decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Dynamic Candle, Male Tabaxi Cleric 3
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Fenriz Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and dresses like a well dressed Butcher does. His right hand appears badly burned and disfigured. He keeps his dark red hair in a flapper bob. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Butcher, Fenriz learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Butcher job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Fenriz Idea, Male Tiefling Fighter 4
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Peridot (30 gp). Obsidian (12 gp). Rock crystal (30 gp).


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His bronze crest is braided into rings. His gold eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Wizard 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Naeris Siannodel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and has a large white mantle and cape that has been intricately interwoven into his blue robe. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Mentor, Religious. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Naeris Siannodel, Male Elf Wizard 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky tan painted plate armor. His lavender fur is thinning but still full. His eyes are blue.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Barrister job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Flaws: Ugly, Greedy. Bonds: Enemies, Criminal record, Job. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Flask On the Water, Male Tabaxi Ranger 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. Alexandrite (300 gp).


Social Check DCs

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