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Advanced [show]


Spear Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a white coat. His fur is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Spear hails from a village terrorized by goblins. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Enemies. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Of Ivory, Male Tabaxi Adept 13
Medium (6'3") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Athletics +5, Stealth +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 200 pp. Blue sapphire (900 gp). 1 Medium magic item.


Social Check DCs


Zepar Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in blue turtlenecks beneath a white coat with green slacks, and is pretty ugly. He has brown hair. He wears a mask on his face.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Zepar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Zepar Charisma, Male Tiefling Cleric 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1400 gp. Smoky quartz (20 gp). Blue star sapphire (1600 gp). Pink pearl (120 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp).


Social Check DCs


Alvyn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: His religion dominates his actions.

Flaws: Depressed. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alvyn Garrick, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Moss agate (13 gp). Tourmaline (140 gp). Tourmaline (140 gp).


Social Check DCs


Gilbert Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his lance. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Gilbert Quinten, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Hogar Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hogar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Hedonist, Impulsive. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Hackney, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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