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NPC Generator

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Advanced [show]


Godfrey Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Godfrey was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist, Logical. Bonds: Poor, Attractive, Criminal record. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Rutland, Male Human Warrior 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Tourmaline (100 gp).


Social Check DCs


Theodoric Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. He has several tiny aquamarine earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the east. In his 17th year, his parents were killed by a dire rats raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Artistic. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Theodoric Tenley, Male Human Adept 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Wiggens Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He sports a long silver beard, and similarly colored long hair. He has a dull look in his green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Wiggens was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Wiggens Musgraben, Male Gnome Aristocrat 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. Black pearl (1500 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with blue socks and a vest with buckled shoes, and he perpetually has his sai ready. He has styled his white hair well, parting it to the left. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: Osco was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and nothing but the best is good enough for him

Ideals: Fighting, Joker, Logical. Flaws: Racist. Bonds: Attractive. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Osco Brightmoon, Male Halfling Druid 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Jet (110 gp). White pearl (110 gp). Red-brown spinel (110 gp). Blue quartz (13 gp). Chrysoprase (80 gp). Moss agate (13 gp). Blue star sapphire (1100 gp). Azurite (13 gp). Rich purple corundum (1100 gp). Coral (110 gp). Smoky quartz (80 gp). Banded agate (13 gp). Red spinel (110 gp). Chrysoprase (80 gp). Azurite (13 gp). Eye agate (13 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerald Perry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is dressed in earthy colors with a blue and violet handkerchief worn on his right side, and his gloved hand is found clutching a glaive. His chestnut hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Religious, Adventurer. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Gerald Perry, Male Human Druid 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 400 gp.


Social Check DCs

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