Koeth Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. He has wavy auburn hair. His violet unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Fighting, Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Blue star sapphire (900 gp). Brown-green garnet (60 gp). Obsidian (13 gp). Banded agate (13 gp). 1 Minor magic item.
Kelter Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His long black hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His mother raised him in a mountain cabin. In his 13th year, his parents were killed by a brigands raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Enemies. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varg Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. Varg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Minor magic item.
Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is heavily combed to the left. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Dagger is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful necromancer made him what he is. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Mentor, Enemies. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2400 gp. Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Black velvet mask with numerous citrines (110 gp).
Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Flaws: Insomniac, Secretive, Selfish. Bonds: Adventurer. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 68 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 sp. Fire opal (1300 gp). Iolite (20 gp). White pearl (40 gp). Aquamarine (600 gp). Onyx (20 gp). Golden yellow topaz (600 gp). Obsidian (10 gp). Blue star sapphire (1300 gp). Iolite (20 gp). 1 Minor magic item.
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