Gimurt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Joser Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Joser was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: To end his boredom; and he is content
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Military, Job. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 81 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 10000 gp. Lapis lazuli (15 gp). Rich purple corundum (1100 gp). Jet (120 gp). Chrysoprase (30 gp). Sard (30 gp). 1 Medium magic item.
Shamash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports black clothing, slightly heavier than average wear. He has moderate length rusty crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 15 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 180 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Ar-Karo Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes, though not visible through his cowl, are gray.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. Days after completing his studies, news broke out that his hometown was attacked by drow. Ar-Karo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is content; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 300 pp. Rhodochrosite (14 gp). Red garnet (110 gp). Rock crystal (50 gp). Tiger eye turquoise (14 gp). Pink diamond (8000 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mantus Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue cloak and cross-gartered black stockings. His long brown hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Mentor. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Rock crystal (60 gp). Aquamarine (1400 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!