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NPC Generator

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Advanced [show]


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is physically well-built. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Justin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Justin Alby, Male Human Fighter 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Einkil Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He keeps his auburn hair in a pixie cut. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Gardener profession.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Fletcher.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Job, Criminal record. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Einkil Thrahak, Male Dwarf Adept 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 70 gp. Lapis lazuli (14 gp).


Social Check DCs


Anselm Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He carries a battered lance and tarnished shortspear as well. He has a auburn handlebar mustache and slicked back auburn hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he seems to be bored by most things

Ideals: Fighting, Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Anselm Westbrook, Male Human Ranger 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Silver pearl (110 gp).


Social Check DCs


Wymar Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin green vertical stripes and grey pants. His silver hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Reed, Male Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Azgrom Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries whips. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across

History: He was born in a small island village. His father was a soldier and died while he was still young. Azgrom was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Criminal record, Nature, Military. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Azgrom Wellington, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Athletics +7, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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