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Advanced [show]


Vrondiss Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears pastel trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His black crest, when down, is lengthy. His eyes are gold and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born to a Glassblower, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Merchant.

Motivation: His religion dominates his actions; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Religious. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Vrondiss Phrahdrandon, Male Dragonborn Ranger 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Eye agate (13 gp). Red garnet (140 gp). White pearl (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Erdan Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Erdan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the south, but his parents moved at a very young age to the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Family. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Erdan Sharps, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Slave Trader does. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Boddynock was born with his father's beautiful face. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Flaws: Shy, Antagonistic. Bonds: Job, Mentor, Attractive. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Cobblelob, Male Gnome Sorcerer 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Tûmûg Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly red, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Slave, Adventurer, Nature. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Tûmûg Yardley, Male Half-Orc Barbarian 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 11000 sp.


Social Check DCs


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy, Fearful. Bonds: Attractive, Slave, Military. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Weston, Male Human Paladin 2
Medium (6'3") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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