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Advanced [show]


Aldous Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair has been sun bleached extensively. His brown eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic, Lazy. Bonds: Poor. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Aldous Romeo, Male Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Amnon Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Amnon Integrity, Male Tiefling Rogue 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Gyula, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black shirt with thin pastel vertical stripes and white pants. He is an epitome of beauty. His black hair, when down, is lengthy. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Gyula, Male Human Cleric 7
Medium (5'4") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Commoner 11
Small (2'10") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 14 (+2)8 (-1)
Skills Religion +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Star rose quartz (70 gp). Silver pearl (60 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a weathered and beat up set of banded mail beneath an oversized black coat. His clothes are grease stained in places. His lavender fur is kept up in a ponytail inside a broad hat. His eyes are yellow and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: He was born in the west. Two Llamas was born on a far western forest where he grew up under the tutelage of his father, an expert Layabout. During his travels, Two Llamas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Two Llamas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Two Llamas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent father; and to be a dilettante again

Ideals: Opinionated. Bonds: Poor, Immigrant, Attractive. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Barbarian 7
Medium (5'2") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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