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Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of strength around his neck, and a greataxe on his belt. His chestnut hair is styled in orderly dreadlocks. His eyes are violet and beady.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Fletcher, who enjoyed hunting, Trym was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Trym Cotton, Male Human Druid 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills History +7, Medicine +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Druidic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 340 pp. Deep blue spinel (800 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Red spinel (40 gp). Iolite (20 gp). Red spinel (40 gp). Aquamarine (800 gp).


Social Check DCs


Kilvar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Marshal. His black hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: Born to a Bookbinder, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Attractive, Poor. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Kilvar Trueanvil, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Jade (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a simple brown robe with yellow stripes complete with hood. He wears his blonde hair up. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has a crush on the local Shepherd; and he has decided he is irredeemable

Ideals: Joker. Flaws: Shy. Bonds: Rich, Criminal record, Has a crush. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Fighter 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Krusk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was born several months after his father was called into army service. Through the years after Krusk was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Krusk's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Military. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Krusk Kendall, Male Half-Orc Commoner 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gilthur Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural dwarven artifacts is his passion

Bonds: Attractive, Family, Adventurer, Mentor, Immigrant. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Gilthur Brazzik, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 gp. 1 Masterwork Light steel shield.


Social Check DCs

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