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NPC Generator

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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. He keeps his long red crest kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Religious. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Bard 10
Medium (6'3") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Arcana +7, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries axes. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Mitchell, Male Human Ranger 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Pog Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a tan vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Pog was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Through the years after Pog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pog's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Pog Timbers, Male Gnome Cleric 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Barfa Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Barfa lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Insane, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Barfa Axton, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Reynard Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His skin is also unnaturally pale. He has brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane, Hedonist, Disease. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Reynard Tealeaf, Male Half-Elf Aristocrat 8
Medium (5'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 16 (+3)18 (+4)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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