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Advanced [show]


Gimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He dresses like a well dressed Butcher does. He has a brown handlebar mustache and slicked back brown hair. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again; and many goblins want him driven away

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Gimble Folkor, Male Gnome Warlock 9
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 76 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: Jade (130 gp). Jet (130 gp). Jet (130 gp). Malachite (9 gp). Blue star sapphire (700 gp). Rose (40 gp). Violet garnet (200 gp). Blue quartz (9 gp).


Social Check DCs


Lance Burton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed southerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 8 years old his parents immigrated from the south. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Gardener job and began his own company from there.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he is a bit of a kleptomaniac

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Lance Burton, Male Human Expert 6
Medium (5'1") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Zepar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His purple hair is long and unkept. His red eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Crown-heir, Zepar learned a great deal about his father's area of expertise. He worked as a nervous Crown-heir and found it very stressful. He has worked as a Crown-heir like his father before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Zepar Fluke, Male Tiefling Adept 5
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 17 (+3)20 (+5)
Skills History +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp.


Social Check DCs


Laucian Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle.

Flaws: Disease, Depressed. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Laucian Iranapha, Male Half-Elf Commoner 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Pink pearl (130 gp). Rose (70 gp). Deep green spinel (130 gp).


Social Check DCs


Gilthur Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has moderate length black hair. His eyes are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the west. His father was a soldier and died while he was still young. Gilthur was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilthur Rakankrak, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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