Bilbron Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.
History: His father raised him in a mountain cabin. Through the years after Bilbron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bilbron's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 10 years.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. Carnelian (60 gp). Aquamarine (700 gp). Tiger eye turquoise (13 gp). Alexandrite (700 gp).
Pâsh Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a white suit, black shirt, and brown tie. He wears a small hat to hide his balding. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp.
Bucklal Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He sports a long silver beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Mason business at a young age. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Optimist. Flaws: Disease. Bonds: In love, Job, Adventurer. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 41 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Nadarr Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears a small hat to hide his balding. His gold eyes peer out from beneath his small green hat.
Personality: He snorts whenever he laughs or is feeling confident. He is afraid of women and trembles around them
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nadarr took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He now mingles about in high society.
Motivation: He is wracked by social anxiety; and he is greedy
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: Golden circlet with four aquamarines (4000 gp). 1 Minor magic item.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Korfel studied abroad. After coming to the age of reason, Korfel took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of giants.
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 5000 sp.
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