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Advanced [show]


Trail Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Trail studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trail Treat, Male Tabaxi Druid 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 220 gp.


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Bowyer uniform. His long gold crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Zedaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. 3 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with green slacks. He carries with him a set of clubs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop fur cut. His thin eyebrows rest above his beady yellow eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Adventurer, Military. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Three Of Wine, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp. Sard (50 gp).


Social Check DCs


Qemuel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a grey suit, pastel shirt, and blue tie. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a broad hat to cover his moderate length silver hair. His ears are large.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Qemuel has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to unite with his sister

Ideals: Professionalism. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Qemuel Fluke, Male Tiefling Rogue 2
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 pp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his blonde hair down. He has green eyes and a brown hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Courier and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Ideals: Disciplined, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Fallond Eversharp, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 6000 cp. Rock crystal (40 gp). Chrysoberyl (160 gp). 1 Banded mail.


Social Check DCs

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