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NPC Generator

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Advanced [show]


River Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a black coat over a yellow low-cut shirt, and a broad hat upon his head. His gray fur is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Mundane, Shy, Antagonistic. Bonds: Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

River Of Winter, Male Tabaxi Adept 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Zircon (70 gp). Tiger eye turquoise (13 gp). Jasper (70 gp). Pink pearl (40 gp).


Social Check DCs


Vassago Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and dark red. He is baby faced.

Personality: Vassago wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: When he was but 4 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's since become an addict/alcoholic.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Vassago Prudence, Male Tiefling Commoner 5
Medium (6'1") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Athletics +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel coat over a white low-cut shirt, and a feathered hat upon his head. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oppleby took refuge in the ruined castle and found the beat up longbow and armor he uses now. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Sensitive, Impulsive. Bonds: Nature, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Oppleby Musgraben, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3 Holy water. 2 Acid flasks.


Social Check DCs


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: This man loves music and to teach people music more than just about anything. He is frequently practicing swordplay.

History: Dain hails from a village terrorized by drow. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Dain Stoutale, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1000 cp.


Social Check DCs


Guy Soames, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: Born to a Guard, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Mentor. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Guy Soames, Male Human Aristocrat 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs

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