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Advanced [show]


Adran Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean violet cloak covering his clean studded leather. He has red hair. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Adran Withrethin, Male Elf Sorcerer 4
Medium (5'0") Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 33000 sp.


Social Check DCs


Percival Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His black hair is matted, messy, and big. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Percival was raised in a hard working conservative environment. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Breeden, Male Human Rogue 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp. Eye agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Manfred Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his grey robe. His red hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Manfred Spalding, Male Human Warlock 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Abad Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and black. His face is scarred and worn.

Personality: Abad wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Abad grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Nature, Family. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Abad Charity, Male Tiefling Rogue 5
Medium (6'10") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)20 (+5) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Draconic, Sylvan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (300 gp).


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red trousers with grey and red striped suspenders. He wears various colorful collared shirts. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Krimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Krimmon's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Krimmon TellPenny, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Druidic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6

Possessions: 100 gp.


Social Check DCs

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