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Advanced [show]


John Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear black tank tops with grey pants, and a wedding ring on his right hand. He wears a colorful flower in his auburn hair. He has green eyes and a black hat with a grey feather.

Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Pacifist, Athletic. Bonds: In love, Attractive, Immigrant. Occupation: Engraver

Voice: French accent

Attributes [hide]

John Amastacia, Male Half-Elf Commoner 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 600 gp.


Social Check DCs


Left-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a white low-cut shirt, and a feathered hat upon his head. His black fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Ugly. Bonds: Enemies, Job, Religious, Adventurer. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Left-Handed Of Ivory, Male Tabaxi Warrior 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Mûglûk Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. His moppish golden hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mûglûk lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûglûk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Fighting. Bonds: Rich, Family, Adventurer. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Mûglûk Marlee, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Chalcedony (80 gp). Smoky quartz (80 gp).


Social Check DCs


Kipper Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is chestnut and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Spice Merchant, Kipper learned a great deal about his father's area of expertise. Kipper was born on a far western island where he grew up under the tutelage of his father, an expert Spice Merchant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats; and expand his business

Flaws: Disease, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Kipper Cobblelob, Male Gnome Adept 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 17 (+3)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 pp. Citrine (20 gp). Violet garnet (900 gp).


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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