Zook Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his quarterstaff always slung over his shoulder. He is physically well-built. He keeps his long silver hair kept up in a rat tail. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: Zook hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Servant and was forced into it by his family.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Servant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1100 sp. Jet (100 gp). 1 Masterwork Common Melee.
Norman Vance, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Norman was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Justice, Opinionated, Persistence. Bonds: Slave, Criminal record. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Randal Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Blacksmith uniform. His blonde hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Blacksmith soon after.
Motivation: A deep hatred of illithids; and balancing his hectic life and new blacksmith responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Job, Nature, Enemies. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 12000 cp. Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Raer Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Raer and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp.
Caeldrim Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He wears a feathered hat to hide his balding. His eyes are gray and beady.
Personality: While he acts the brute, he is far gentler than he would appear. Caeldrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Caeldrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Religious, Adventurer. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 40000 cp. Banded agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!