Gorbundus Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He is physically well-built. His crest, while still mostly scarlet, has prominent grey streaks. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the east. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Flaws: Insomniac. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 42 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 5000 gp. Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Cloth of gold vestments (110 gp). 1 Medium magic item.
Flask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He sports a flattop fur cut. His eyes, though not visible through his cowl, are hazel.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Flask was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.
Motivation: To settle down with his crush; and he wants to meet his childhood hero
Flaws: Fearful. Bonds: Enemies, Family, Adventurer, Has a crush. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his brown fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Disease. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 40 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 900 gp.
Gildmak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 33 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Deep blue spinel (200 gp). Violet garnet (200 gp). Rich purple corundum (600 gp). Silver pearl (120 gp). Chalcedony (30 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has moderate length black hair. His thin eyebrows rest above his beady brown eyes.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Varis lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Family. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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