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NPC Generator

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Advanced [show]


Raam Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has dark red hair. He has gold eyes.

Personality: He is extraordinarily eccentric. He is a great chef.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Grace, Male Tiefling Commoner 13
Medium (5'0") Tiefling, Lawful Evil (CR 13)
Armor Class 10
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 9 (-1)19 (+4)
Skills Arcana +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: Sapphire pendant on gold chain (700 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (60 gp). 1 Medium magic item.


Social Check DCs


Jak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. He carries a battered shortspear and tarnished spear as well. He has a very tight haircut. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Jak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Bonds: Family, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Jak Elderberry, Male Halfling Ranger 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1200 sp. 1 Masterwork studded leather.


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His red fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are yellow.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Masseuse, who enjoyed hunting, Trail was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Nature, Family. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Trail Of Ale, Male Tabaxi Wizard 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 900 gp. Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear grey tank tops with violet pants. His blonde hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Armorer, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Anselm Benson, Male Human Warrior 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Chrysoprase (50 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp).


Social Check DCs


Tordek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and white with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: He was born in the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Tordek Strongheart, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)16 (+3) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 200 gp.


Social Check DCs

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