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NPC Generator

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Advanced [show]


Arannis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. His white hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Ruler, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: To unite with his brother; and to reunite with his absent mother

Flaws: Hedonist. Bonds: Job, Poor, Adventurer, Family. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Arannis Yaeldrin, Male Elf Warlock 2
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 40 pp.


Social Check DCs


Shamash Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His crest is copper and curly. He wears large thick round spectacles.

Personality: Shamash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shamash took refuge in the large cave and found the beat up warhammer and armor he uses now. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wants a kiss

Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Shamash Hshhsstoroth, Male Dragonborn Fighter 15
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1000 pp. Jeweled anklet (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). 1 Medium magic item.


Social Check DCs


Hupe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Hupe has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Hupe Tosscobble, Male Halfling Sorcerer 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black cloak and cross-gartered white stockings. His long silver crest is drawn into a two foot long braid. His fierce red eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mozikth took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He became a Cook soon after.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Racist. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Mozikth Phrahdrandon, Male Dragonborn Cleric 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 500 gp.


Social Check DCs


Enialis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Enialis Yaeldrin, Male Elf Paladin 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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