Borgu Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a large black jacket. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of western immigrants he idolized his father. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Fearful, Depressed. Bonds: Attractive, Immigrant. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (120 gp). Rhodochrosite (8 gp). Tourmaline (120 gp). Eye agate (8 gp).
Patrick Jacobs, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears violet painted combat armor at almost all times. With a patchy white beard and wild white hair. His eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Poor. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp. Moss agate (8 gp). 1 Banded mail.
Ishgha Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean tan cloak covering his clean studded leather. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: Ishgha is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ishgha took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He is terrified, and will act out of fear.
Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. Red-brown spinel (110 gp). Freshwater pearl (4 gp). Moss agate (4 gp).
Charles Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His red hair is heavily combed to the left. His eyes are hazel and beady.
Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Charles took refuge in the ruined castle and found the beat up longsword and armor he uses now. He struck the Bounty Hunter job and began his own company from there.
Motivation: He has a crush on the local Sculptor; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Ugly, Lazy. Bonds: Nature, Job, Has a crush. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Kerkad Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple grey robe with white stripes complete with hood. He is physically well-built. He wears his red crest up. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
