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Advanced [show]


Curran Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is singed and shortened. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Soapmaker, but he got bored and became a Sculptor. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Curran Hogcollar, Male Halfling Ranger 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 61 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 17 (+3)18 (+4)
Skills History +7, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Ignan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 600 gp. Gold dragon comb with red garnet eye (1100 gp). Silver ewer (80 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has white hair. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Taklinn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Rich. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Taklinn Strongheart, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and he is content

Ideals: Joker, Entrepeneur. Flaws: Ugly, Shy, Mundane. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Godfrey Beitz, Male Human Monk 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Melech Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He keeps his long silver hair kept up in a rat tail. He has gold eyes and a blue hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Melech hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Melech was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Persistence. Flaws: Lazy. Bonds: Poor, Immigrant, Enemies. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Melech Dodge, Male Tiefling Warrior 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)18 (+4) 15 (+2)15 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Druidic, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His white fur is lengthy. His copper eyes dart from person to person.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Tree Prim Posies, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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