Naeris Siannodel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: Naeris was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
Koeth Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered red stockings. He has a slight overbite and is overall scrawny. He wears his blonde hair down. He has a tattooed face.
Personality: He can speak with the recently deceased. Koeth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Koeth was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Family, Job, Attractive, Debt. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 93 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 5000 gp. Violet garnet (1400 gp). Rhodochrosite (13 gp). Moonstone (60 gp). Azurite (13 gp). Coral (130 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item.
Gormogord Underbough, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brown hair reaches down to his waist. His eyes are amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Wymar Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He very much looks the part of a Sellsword. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Wymar studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: To be a Fortune-teller again; and seeks redemption
Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (600 gp). Violet garnet (600 gp). 1 Minor magic item.
Krimmon Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tight fitting brown shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born the only child of a wealthy merchant. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his painting dream.
Motivation: Wants to raise his children well; and retire the richest man in the east
Ideals: Joker, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Star rose quartz (70 gp). Obsidian (15 gp). Tiger eye turquoise (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
