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Advanced [show]


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear pastel clothing when he does not wear armor. His white hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent father.

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Gerard Hayden, Male Human Expert 8
Medium (6'0") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long orange fur is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: River was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Lazy. Bonds: Attractive. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

River Of Winter, Male Tabaxi Rogue 9
Medium (5'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 180 pp. Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Hobart Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Impulsive. Bonds: Mentor, Family, Job. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Hobart Porridgepot, Male Halfling Expert 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 32 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)15 (+2) 19 (+4)9 (-1)
Skills Religion +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Auran
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 2000 sp. Rhodochrosite (13 gp).


Social Check DCs


John Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His white hair is slicked back into a classic pompadour. He has several tiny amethyst earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and he loathes his own lifestyle

Flaws: Depressed, Mundane. Bonds: Attractive, Rich, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

John Crawford, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thoradin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy tan pantaloons and a brown scarf. With bright blonde hair and a scraggly beard. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: Thoradin was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Military, Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Thoradin Aranore, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs

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