Diggory Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Flaws: Shy. Bonds: Adventurer, Nature, Attractive, Enemies. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tree Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He is wearing colorful clothing, dressed as a Barkeep. He has a hunchback. His fur is short and black. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Tabaxi culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Drifting In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.
History: Drifting was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Logical, Persistence, Fighting, Optimist. Bonds: Enemies. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 1000 sp.
Rael Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in yellow turtlenecks beneath a black coat with red slacks. He has no hair. His brown eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: 350 gp. 1 Backpack.
Hunter Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man is typically in his Shepherd uniform. He wears his black hair down. His blue eyes lackadaisically let the world flow into them.
Personality: Hunter wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Miner, but he got bored and became a Shepherd. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: To be a Miner again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Disciplined, Opinionated. Bonds: Job, Military. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +7
Possessions: 4000 sp. Moonstone (20 gp).
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